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Old 30-06-2008, 11:49 PM
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Default JUGGERNAUT

SWEET ZOMBIE JESUS!
i hate that thing

i know this has been discussed a few dozen times before but still

SH!TPISSF.UCKC.UNTCOCKSUCKERMOTHERF.UCKERTITSFARTT URD

sum guy on fifth prestige was using it
IMAGINE!!!!!FIFTH PRESTIGE and hes still acting the maggot
i mean the shame(shakes head in disgust)
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Old 30-06-2008, 11:53 PM
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I kinda like people using it because it makes me get a headshot every time and then they fell like right t1ts
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Old 30-06-2008, 11:55 PM
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it only prolongs the inevitable, they will die no matter what perk they use.
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Old 30-06-2008, 11:58 PM
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I use it :P haha
But started using stopping power now
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Old 01-07-2008, 07:10 AM
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Stopping power should cancel out JuggerN00B
At least that way COD4 stays realistic, not fire a 50. cal bullet into their chest and watch them run away with like 1/4 of their health left
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Old 01-07-2008, 07:16 AM
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its alright when its used properly, the only time i use it is with a shotgun or uzi or scorpion

the setu i use for all 3 is

extreme conditioning to get close enough to the enemy or to flank them and juggernoob, juggernaught is helpfull here as most of the time you will need that little bit of extra health to get close enough to shoot.

but other than these occasions i never use juggernoob
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Old 01-07-2008, 10:04 AM
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I never use Juggernoob (but I always use Martyrdom though)
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Old 01-07-2008, 10:28 AM
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Quote:
Originally Posted by rav1410 View Post
I never use Juggernoob (but I always use Martyrdom though)
LOL, the dirt of it !!

I'm the same as mmccx, I only use JN for rushing the enemy and I
only ever use it with EC.

I must say I'm getting to love using the shotties, its great craic
getting stuck into the enemy and watching them sh1t a brick as
you run at them !!
I shall soon have my golden shotty too !!
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Old 01-07-2008, 01:37 PM
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Quote:
Originally Posted by flam1ngphoen1x View Post
Stopping power should cancel out JuggerN00B
At least that way COD4 stays realistic, not fire a 50. cal bullet into their chest and watch them run away with like 1/4 of their health left
it does cancel out. take the M14 for example, it does 50 damage (2 hit kill to non juggs) and with SP it'll do 70 damage (2 hit kill to juggs).
SP let's you kill in 1 less bullet, jugg let's you survive 1 extra bullet.
it's not noobish it's just balance, and SP and jugg cancel each other out perfectly.
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Old 01-07-2008, 01:53 PM
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Quote:
Originally Posted by PhatBoy92 View Post
it does cancel out. take the M14 for example, it does 50 damage (2 hit kill to non juggs) and with SP it'll do 70 damage (2 hit kill to juggs).
SP let's you kill in 1 less bullet, jugg let's you survive 1 extra bullet.
it's not noobish it's just balance, and SP and jugg cancel each other out perfectly.
so ur tellin me it didnt piss you off last night when that dude was using juggernaut with M6OE4(i think thats what its called)
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Old 01-07-2008, 02:00 PM
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Quote:
Originally Posted by shredder View Post
so ur tellin me it didnt piss you off last night when that dude was using juggernaut with M6OE4(i think thats what its called)
of course it pissed me off, but it's in the game for a reason and it's balanced
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Old 01-07-2008, 02:11 PM
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Quote:
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of course it pissed me off, but it's in the game for a reason and it's balanced
now that i think about it was a lethal combination
hell im gonna use it next time
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Old 01-07-2008, 02:23 PM
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Quote:
Originally Posted by shredder View Post
now that i think about it was a lethal combination
hell im gonna use it next time
either jugg or double tap for the M60
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Old 01-07-2008, 02:59 PM
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Juggernaut Pwnz On S&D. Only if you rush though.
And don't be a camping Vangita.
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Old 01-07-2008, 03:44 PM
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I agree with phatboy...it is pretty balanced as sp will cancel out jug. The only time it p1sses me off is when im sniping, as im a lousy shot so generally only get body shots with jug it takes two hits to kill.....by which time theyve fuked off before you can get the second shot in.
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