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However, being able to blow apart any cover (and any player hiding behind it) changes the strategy of defending, as we saw first-hand during our multiplayer games. Gold crates were usually hidden inside buildings and other structures, but it was folly to stay behind cover in one spot as all that was required was one well-placed rifle grenade shot to blow a camping defender to smithereens. Thus, both defenders and attackers are forced to continually keep moving in Bad Company, and we look forward to playing through some fast-paced matches when the game finally ships.
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Im going to the US in June for a couple of months

, im definitely bringin my ps3... just hope i have broadband where im staying.